I Opened Every Snezhnaya Shrine of Depths and Here Is My Route
Unlock all four Snezhnaya Shrine of Depths locations and key sources to grab Luxurious chests packed with Primogems fast.
After the snow settled over Snezhnaya in the latest 2026 patch, I decided to clear out every Shrine of Depths I had been ignoring. Four Luxurious chests were waiting, and each one meant Primogems, weapon materials, and Mora. As a free-to-play Traveler, I could not just leave that loot buried under ice. The only question was: did I have enough keys? I checked my inventory and found exactly what I needed, thanks to a few Statue of Seven levels and some Meeting Points I had uncovered earlier.

Key Prep: How I Got My Keys
I learned early that Snezhnaya Shrine of Depths keys are not handed out through daily commissions. Instead, you need to level the Statues of Seven in Snezhnaya and explore Meeting Points marked on the map after unlocking the region. Each statue level gives one key, and offering Oculi is the fastest way to push those levels. I also marked every shrine location on my map before starting. Did it feel like overkill? Maybe, but it kept my route clean.
| Source | Key Yield | My Priority |
|---|---|---|
| Leveling Statues of Seven in Snezhnaya | 1 key per level | High |
| Exploring Meeting Points | 1 key per unlocked point | Medium |
| Inventory leftovers from early quests | Varies | Check first |
Shrine 1: The Cliff Edge Northeast of Relics of the Fallen Grace
I fast traveled to the waypoint northeast of the Relics of the Fallen Grace Domain. From there, I walked northwest toward the cliff edge. The shrine was sitting near the drop, partially covered in drifting snow. One key and one Luxurious chest later, I was already feeling the run was worth it.
Shrine 2: The Mountain Ledge East of the House of Hesperides
This one tested my patience. I teleported to the waypoint east of the House of Hesperides, then walked southeast and climbed the mountain. The shrine was on a ledge, just high enough to be annoying. I could have used the House of Hesperides main entrance waypoint and moved southwest, but I would still need to complete the Hesperides of Love and Hate World Quest to enter. Since I had done that quest earlier, I had options. For the climb itself, I brought a stamina-efficient character. Venti and Xiao were both on my mind. Did I forget to eat stamina food? Yes, once, and the fall was not graceful.
Shrine 3: Gliding Through Flamefeather Valley
I remembered the Down in the Dumps World Quest taking me through Flamefeather Valley, so I used that route knowledge. I fast traveled to the waypoint at the valley entrance and glided south. The shrine sat on a small platform, almost like the game wanted me to find it mid-quest. One more key spent, one more Luxurious chest opened.
Shrine 4: The Frozen Path at White Birch Snowgrave
This was the most dangerous leg. I teleported to the White Birch Snowgrave Pilgrimage to the Sacred Gorge southern waypoint and walked northeast. Along the path, enemies were waiting. I brought a well-built team with a healer and a shield, and that decision probably saved me a trip back from a statue. The shrine was at the end of the route, standing like a frozen reward.
Was It Worth It?
All four shrines gave me a substantial amount of Primogems, enhancement materials, and Mora. Since the keys cost nothing but time, this is one of the best free-to-play activities in Snezhnaya right now. If you are short on keys, do not stress: all four shrines drop equal-quality loot, so early access to any of them helps.
My final advice is simple. Mark every shrine on your map, prioritize leveling the Statues of Seven first because they provide multiple keys, and bring a healer plus shielder for the White Birch Snowgrave route. Plan your route to minimize travel time, and you can clear all four in one short session.